You get a vague idea of the story by the second act, but even then a lot of the game is trying too hard to be mysterious. You are on the ‘ship’ and then weird stuff starts happening. Not because it was difficult – you are just walking from room after all – but because there is no introduction, no back story. The game is split in to five acts, the first of which was one of the most arduous slogs I have ever encountered in a video game. Like the first game you don’t have to do much other than make your way to the next area and as there’s only one path for you to follow, this allows developers Bloober to script in jump scares and set pieces. That lasts all of two minutes before every rule is thrown out of a porthole and we descend into madness, opening doors to find forests, mazes, and things scuttling around in your peripheral vision. The game is superficially set on an ocean liner where the unnamed actor is about to start filming, with Candyman star Tony Todd playing an unseen and malevolent director, berating and belittling the star. It might be about a childhood trauma, an abusive father, a split personality, or an evil director, but unfortunately the voice overs and imagery are so obtuse and pretentious, it’s almost impossible to work out exactly what is going on. In a similar way, Layers of Fear 2 uses cinema to explore the psyche of an actor searching for a character. Therefore, reproduction, modification, storage in a retrieval system or retransmission, in any form or by any means, electronic, mechanical or otherwise, for any purpose other than indicated in the End User License Agreement, is strictly prohibited without prior written permission.Art was at the heart of the horrors of the first Layers of Fear, as you journeyed into the dark recesses of a painter’s mind and his struggles with alcoholism. No part of the game may be used for any purpose other than indicated in the End User License Agreement. Unless otherwise indicated, "Layers of Fear" game is copyrighted by Bloober Team Inc. "Layers of Fear" and Bloober Team are all trademarks and/ or registered trademarks of Bloober Team Inc. Mac and the Mac logo are trademarks of Apple Computer, Inc., registered in the U.S. “Aspyr” and the Aspyr “star” logo are federally registered trademarks of Aspyr Media, Inc. © 2016 Published and distributed by Aspyr Media, Inc. Story-focused exploration – Only through exploring the environment can you uncover the details of the painter’s dark and tragic past.Original and classic art – Numerous pieces of original art and music flesh out the story and environment.Victorian setting – Explore a game world inspired by masterpiece paintings, architecture and décor from the 19th century. Psychedelic horror – A sense of insanity means each turn of the camera may completely change the look of your surroundings.Along the way, players will find bits and pieces of information that will allow the player to understand the dark and sad past of the painter. The player must navigate through both a constantly changing Victorian-era mansion and ghastly visions of the painter’s fragile and crumbling psyche. Players take control of a painter whose sole purpose is to finish his Magnum Opus. Layers of Fear is a first-person psychedelic horror game with a heavy focus on story and exploration.
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